| Angle(const TVector3 &q) const | TMBVector3 | [inline] |
| CosTheta() const | TMBVector3 | [inline] |
| Cross(const TMBVector3 &p) const | TMBVector3 | [inline] |
| DeltaPhi(const TMBVector3 &v) const | TMBVector3 | [inline] |
| DeltaR(const TMBVector3 &v) const | TMBVector3 | [inline] |
| Dot(const TMBVector3 &p) const | TMBVector3 | [inline] |
| DrEtaPhi(const TMBVector3 &lv) const | TMBVector3 | [inline] |
| Eta() const | TMBVector3 | [inline] |
| fX | TMBVector3 | [private] |
| fY | TMBVector3 | [private] |
| fZ | TMBVector3 | [private] |
| GetXYZ(Double_t *carray) const | TMBVector3 | [inline] |
| GetXYZ(Float_t *carray) const | TMBVector3 | [inline] |
| is_equal(const TMBVector3 &v) const | TMBVector3 | |
| is_equal(double x1, double x2) | TMBVector3 | [static] |
| Mag3() const | TMBVector3 | [inline, virtual] |
| Mag32() const | TMBVector3 | [inline, virtual] |
| operator *=(Double_t a) | TMBVector3 | [inline] |
| operator *=(const TRotation &m) | TMBVector3 | [inline] |
| operator TVector3() const | TMBVector3 | [inline] |
| operator!=(const TMBVector3 &v) const | TMBVector3 | [inline] |
| operator()(int i) const | TMBVector3 | [inline] |
| operator()(int i) | TMBVector3 | [inline] |
| operator+=(const TMBVector3 &p) | TMBVector3 | [inline] |
| operator-() const | TMBVector3 | [inline] |
| operator-=(const TMBVector3 &p) | TMBVector3 | [inline] |
| operator=(const TMBVector3 &p) | TMBVector3 | [inline] |
| operator==(const TMBVector3 &v) const | TMBVector3 | [inline] |
| operator[](int i) const | TMBVector3 | [inline] |
| operator[](int i) | TMBVector3 | [inline] |
| Orthogonal() const | TMBVector3 | [inline] |
| P() const | TMBVector3 | [inline] |
| Perp() const | TMBVector3 | [inline] |
| Perp(const TMBVector3 &p) const | TMBVector3 | [inline] |
| Perp2() const | TMBVector3 | [inline] |
| Perp2(const TMBVector3 &p) const | TMBVector3 | [inline] |
| Phi() const | TMBVector3 | [inline] |
| Print(Option_t *option="") const | TMBVector3 | [inline] |
| PseudoRapidity() const | TMBVector3 | [inline] |
| Pt() const | TMBVector3 | [inline] |
| Pt(const TMBVector3 &p) const | TMBVector3 | [inline] |
| Px() const | TMBVector3 | [inline] |
| Py() const | TMBVector3 | [inline] |
| Pz() const | TMBVector3 | [inline] |
| Rho() const | TMBVector3 | [inline] |
| Rotate(Double_t angle, const TMBVector3 &axis) | TMBVector3 | [inline] |
| RotateUz(const TMBVector3 &NewUzVector) | TMBVector3 | [inline] |
| RotateX(Double_t angle) | TMBVector3 | [inline] |
| RotateY(Double_t angle) | TMBVector3 | [inline] |
| RotateZ(Double_t angle) | TMBVector3 | [inline] |
| SetMag3(Double_t ma) | TMBVector3 | [inline] |
| SetMag3ThetaPhi(Double_t mag, Double_t theta, Double_t phi) | TMBVector3 | [inline] |
| SetPerp(Double_t r) | TMBVector3 | [inline] |
| SetPhi(Double_t ph) | TMBVector3 | [inline] |
| SetPtEtaPhi(Double_t pt, Double_t eta, Double_t phi) | TMBVector3 | [inline] |
| SetPtThetaPhi(Double_t pt, Double_t theta, Double_t phi) | TMBVector3 | [inline] |
| SetPx(Double_t a) | TMBVector3 | [inline] |
| SetPy(Double_t a) | TMBVector3 | [inline] |
| SetPz(Double_t a) | TMBVector3 | [inline] |
| SetTheta(Double_t th) | TMBVector3 | [inline] |
| SetX(Double_t a) | TMBVector3 | [inline] |
| SetXYZ(Double_t x, Double_t y, Double_t z) | TMBVector3 | [inline] |
| SetY(Double_t a) | TMBVector3 | [inline] |
| SetZ(Double_t a) | TMBVector3 | [inline] |
| Theta() const | TMBVector3 | [inline] |
| TMBVector3(Double_t x=0.0, Double_t y=0.0, Double_t z=0.0) | TMBVector3 | [inline] |
| TMBVector3(const Double_t *a) | TMBVector3 | [inline] |
| TMBVector3(const Float_t *a) | TMBVector3 | [inline] |
| TMBVector3(const TMBVector3 &p) | TMBVector3 | [inline] |
| TMBVector3(const TVector3 &v) | TMBVector3 | [inline] |
| Transform(const TRotation &m) | TMBVector3 | [inline] |
| Unit() const | TMBVector3 | [inline] |
| x() const | TMBVector3 | [inline] |
| X() const | TMBVector3 | [inline] |
| XYvector() const | TMBVector3 | [inline] |
| y() const | TMBVector3 | [inline] |
| Y() const | TMBVector3 | [inline] |
| z() const | TMBVector3 | [inline] |
| Z() const | TMBVector3 | [inline] |
| ~TMBVector3() | TMBVector3 | [inline, virtual] |